BRDBLS Post-Jam
![](https://img.itch.zone/aW1hZ2UvMjYwMTg1MC8xNjc4MzA5Ny5naWY=/x200/i5hHkx.gif)
![](https://img.itch.zone/aW1hZ2UvMjYwMTg1MC8xNjc4MzA4NS5wbmc=/x200/tBXqmn.png)
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Hey everybody!
This new (probably final) update for BRDBLS has a few tweaks and improvements:
- More accurate hitboxes!
- New colors!
- A new powerup!
- A new wing of the dungeon!
- Better camera!
- Dynamic music placement!
- Sparkles when you glide and superjump!
- A secret hat!
The original BRDBLS was made over a 48-hour period for the SuperTry Game Jam Hosted at Hackfort, a jam Joe and I both participated in and hosted. According to analytics at the time of writing, BRDBLS currently has over 2000 browser plays which is amazing! Thank you BRDBLS players everywhere.
The original 48-hour jam version of BRDBLS can still be played here.
The jam, the original version, and this updated version of BRDBLS simply wouldn't exist without the folks who support me and Joe on Patreon. Thanks to them we can make video games of all sizes at our own pace.
While this is probably the end for BRDBLS, Joe and I are very slowly working on a platformer called Bazooka Panic that might end up incorporating some of the mechanics and ideas of BRDBLS.
If you'd like to support our work, read my writing on game development, or download the BRDBLS exe (same as the new version but with controller support and fullscreen), consider checking out the SuperTry Patreon. You can even follow us there for $0 if you want!
Thanks so much for playing!
Kevin Cole (Developer, SuperTry)
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